Cyril Kato's blog

Eight Pawns

Nothing is duller than a perfectly symmetrical game. Two identical armies, two identical plans, two players condemned to replay the same openings. Symmetry is reassuring, and sterile. It turns the game into a mechanism, and the mechanism into routine.

The antidote is simple: introduce asymmetry from the very first move. Not a slight offset, but a deep incompatibility of structures—a collision between two tactical cultures. When the forces no longer resemble one another, the ideas stop repeating. The game gets its breath back. Asymmetry is not a complication. It is a release.

There is no end to what can be built: boards, pieces, rules, ways of handling a capture. Hundreds of variants can be invented in a week, and that is exactly the difficulty. Only one condition makes any of them playable, and it is fairness. To know whether an asymmetry is fair, you have to play it. For anyone to play it, it has to be fair already.

Tradition has already settled that. It offers three philosophies of combat: Western chess, shōgi, xiàngqí. Three ways of thinking about space, three ideas of what imbalance is for—and three games that have been played for centuries, whose fairness nobody has left to prove. They ask only to be crossed.

The board can stay the same. It is the only parameter that has to be shared. On eight files, every tradition lines up eight pawns, and that is the whole of the agreement. The ground is neutral; the civilizations that meet on it are not.


The French master Philidor wrote that the pawns are the soul of chess. So let us change the soul: shōgi pawns on one side, xiàngqí soldiers on the other. Same geometry. And play.